Sprite
: { addFrame
: ((frame
: Frame) => void); colour
: string; frame
: number; frames
: Frame[]; position
: Point; rotation
: number; setFrames
: ((newFrames
: Frame[]) => void); size
: Size; texture
: HTMLImageElement; }
Type declaration
-
addFrame: ((frame: Frame) => void)
-
- (frame: Frame): void
-
Returns void
-
colour: string
-
frame: number
-
-
-
rotation: number
-
setFrames: ((newFrames: Frame[]) => void)
-
- (newFrames: Frame[]): void
-
Returns void
-
-
texture: HTMLImageElement